Sistem peturi 2013

  • Autor subiect #TrC
  • Dată creare
  • Răspunsuri: Răspunsuri 14
  • Vizualizări: Vizualizări 2K
The system works, the only functions that doesn't work are pet attack (pet lvl 100) and I didn't manage to fix pickup drop (pet lvl 30). The items can be equipped on the pet, all bonuses works, everything without warnings or errors. The GUI interface isn't like the one in the picture, is still nice. I got to test it for few days now but I don't think I will use it.
BTW the 2 functions of the pet, attack and pick up, you can easily disable them. Good luck.
(I implemented and tested the system on martysama 4.9 platform)
EDIT: Another thing, I suggest you copy from the .lua file all functions in questlib and you need another split function. The system will create a folder with the item vnum and your nickname and all the informations like level, name of the pet, etc. will be stored there in txt files. So if you want to trade the pet to someone in game, the level and all of the pet informations will remain on your character. Hope I explained it well, the system needs some work.
 
Ultima editare: