Cod:
quest puncte_metin begin
state start begin
function setMain()
iteme = {
{["vnum"] = 50011, ["pctVnum"] = 50901, ["buyCount"] = 1, ["reqPoints"] = 10},
{["vnum"] = 50133, ["pctVnum"] = 50901, ["buyCount"] = 1, ["reqPoints"] = 20},
{["vnum"] = 38055, ["pctVnum"] = 50901, ["buyCount"] = 1, ["reqPoints"] = 30},
{["vnum"] = 50134, ["pctVnum"] = 50901, ["buyCount"] = 1, ["reqPoints"] = 60},
{["vnum"] = 71153, ["pctVnum"] = 50901, ["buyCount"] = 1, ["reqPoints"] = 60},
{["vnum"] = 41315, ["pctVnum"] = 50901, ["buyCount"] = 1, ["reqPoints"] = 200},
{["vnum"] = 41316, ["pctVnum"] = 50901, ["buyCount"] = 1, ["reqPoints"] = 200}
--se pot adauga oricate iteme se doreste
}
lista_iteme = {}
for i in iteme do
table.insert(lista_iteme, item_name(iteme[i]["vnum"]))
end
table.insert(lista_iteme, "Renunta")
stonesInfo = {
[8001] = {1,""}, [8002] = {1,""}, [8003] = {1,""},
[8004] = {1,""}, [8005] = {1,""}, [8006] = {1,""},
[8007] = {1,""}, [8008] = {1,""}, [8009] = {1,""},
[8010] = {1,""}, [8011] = {1,""}, [8012] = {1,""},
[8013] = {1,""}, [8014] = {1,""}, [8024] = {1,""},
[8025] = {1,""}, [8026] = {1,""}, [8027] = {1,""}
}
stonesVnum = {
8001, 8002, 8003, 8004, 8005, 8006, 8007, 8008, 8009,
8010, 8011, 8012, 8013, 8014, 8024, 8025, 8026, 8027
}
for m in stonesVnum do
pct = tonumber(iteme[1]["pctVnum"])
count = stonesInfo[npc.get_race()][1]
mName = tostring(stonesInfo[npc.get_race()][2])
mVnum = tostring(stonesVnum[m])
if mName == "" then mName = tostring(mob_name(mVnum)) end
if npc.get_race() == stonesVnum[m] then
pc.give_item2(pct, count)
chat(string.format("Ai distrus un %q, obtinand astfel %d punct!", tostring(mName), tonumber(count)))
chat(string.format("In acest moment ai %d puncte.", tonumber(pc.count_item(pct))))
end
end
return iteme, stonesInfo, stonesVnum
end
function BuyItemWithPoints()
say("Premii cu puncte![ENTER]")
say(string.format("Salut %s, aici poti sa cheltui punctele obtinute", pc.get_name()))
say("distrugand metinele gasite pe server!")
say("Fiecare metin iti va da 1 punct.")
say(string.format("In acest moment ai %d puncte[ENTER]", pc.count_item(tonumber(iteme[1]["pctVnum"]))))
say("Ce vrei sa faci?[ENTER]")
if select("Cumpara", "Renunta") == 2 then
return
else
say_size(350,350)
say("Alege ce obiect doresti:")
lista = select_table(lista_iteme)
item = iteme[lista]["vnum"]
item_schimb = iteme[lista]["pctVnum"]
reqPoints = iteme[lista]["reqPoints"]
buyCount = iteme[lista]["buyCount"]
nr_actual = pc.count_item(item_schimb)
nr_diff = reqPoints - nr_actual
say_size(300,350)
say_title("Premii cu puncte[ENTER]")
say(string.format("Sigur doresti sa cumperi %d x %q?", tonumber(buyCount), tostring(item_name(item))))
say_show_item(item)
say(string.format("Sunt necesare: %d x %q", tonumber(reqPoints), tostring(item_name(item_schimb))))
say_show_item(item_schimb) say("[ENTER]")
if (select("Da", "Nu") == 1) then
if pc.count_item(item_schimb) < reqPoints then
say("Premii cu puncte[ENTER]")
say("Pentru a face negotul ai nevoie de:")
say(string.format("%d x %q", tonumber(reqPoints), tostring(item_name(item_schimb))))
say_show_item(item_schimb)
say(string.format("Insa tu ai %d ", tonumber(nr_actual)))
say(string.format("Revino cand aduni inca %d x %q[ENTER]", tonumber(nr_diff), tostring(item_name(item_schimb))))
return
else
say_title("Premii cu puncte[ENTER]")
say("Negot finalizat cu succes! Ai primit:[ENTER]")
say(string.format("%d x %q", tonumber(buyCount), tostring(item_name(item))))
say_show_item(item)
say(string.format("si ti-au fost retrase %d puncte.", tonumber(reqPoints)))
pc.remove_item(item_schimb, reqPoints)
pc.give_item2(item, buyCount)
say(string.format("In acest moment ai %d puncte[ENTER]", pc.count_item(tonumber(iteme[1]["pctVnum"]))))
end
end
end
end
when kill with not npc.is_pc() begin
puncte_metin.setMain()
end
when 20094.chat."Premii cu puncte!" begin
puncte_metin.BuyItemWithPoints()
end
end
end
Pastebin: Infomanii - Din pasiune pentru jocuri !
Ultima editare: