I
Ionut
Serverul este stabil, îl puteți folosi cu încredere. http://infomanii.ro/images/smilies/6.gif
Sursa este aceea de la serenity îmbunătățită și cu foarte multe fix-uri.
Sursa game este compatibila cu gcc49
service.h sursă game.
Rezolvare problema la fereastra de logare:
Gcc49 cu instalare manuala + tutorial
libstdc++.so.6
Pentru cei care nu stie cum se seteaza locatia extern ului in visual studio.
Sursa este aceea de la serenity îmbunătățită și cu foarte multe fix-uri.
Sursa game este compatibila cu gcc49
service.h sursă game.
Cod:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__
enum eCommonDefines {
MAP_ALLOW_LIMIT = 64, // 32 default
};
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_PORT_SECURITY
/* SYSTEME PRINCIPALE JUCATORI*/
#define __WJ_SHOW_MOB_INFO__
#define __SEND_TARGET_INFO__
#define __SPECIAL_STORAGE__
#define __7AND8TH_SKILLS__
#define __TITLE_SYSTEM__
#define __TIMER_ELIXIR__
#define __SASH_SYSTEM__
#define __MULTI_SHOP__
#define __BIOLOG_TIME__
#define __BIOLOG_SYSTEM__
#define __CHANGE_SEX_WR__
#define __REFINE_SYSTEM__
#define __CHANGELOOK_SYSTEM__
#define __CHANGELOOK_EXTEND__
#define __EXTENDED_ITEM_NAME__
#define __EXPANDED_BOOK_NAME__
#define __WEAPON_COSTUME_SYSTEM__
#define __COSTUME_ATTR_SYSTEM__
#define __COSTUME_RING_SYSTEM__
#define __SEQUENCE_SYSTEM__
#define __SHOW_CHEST_DROP__
#define __ATTENDANCE_EVENT__
#define __ENABLE_BATTLE_FIELD__
#define __DUNGEON_INFO_SYSTEM__
#define __SKILLS_LEVEL_OVER_P__
#define __VIEW_TARGET_PLAYER_HP__
#define __VIEW_TARGET_DECIMAL_HP__
// #ifndef ENABLE_ANNOUNCEMENT_REFINE_SUCCES
// #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES
// #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 9
// #endif
#define ENABLE_NEW_QUICK_SLOT_SYSTEM
//#define WJ_GUILD_LEADER_SYSTEM
#define WJ_ENABLE_PICKUP_ITEM_EFFECT
#define WJ_ENABLE_TRADABLE_ICON
#define ENABLE_CHANGE_CHANNEL
#define ENABLE_ANTIEXP_RENEWAL
#define ENABLE_SORT_INVENTORY
#define ENABLE_CUBE_RENEWAL
#define ENABLE_DICE_SYSTEM
#define ENABLE_GLOBAL_CHAT
#define ENABLE_FISH_EVENT
#define ENABLE_GEM_SYSTEM
#define ENABLE_NEWSTUFF
#define ENABLE_PET_SLOT
#define NEW_PET_SYSTEM
#define NEW_PET_SUMMON
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_SUPPORT_SYSTEM
#define ENABLE_AGGREGATE_MONSTER_EFFECT
#define ITEM_REMAINING
/* SYSTEME PENTRU ADMINISTRARE*/
#define __WHISPER_ADMIN__
#define __ADMIN_MANAGER__
/* OFFLINE SHOPS */
#define OFFLINE_SHOP // Offline shops system
#define GIFT_SYSTEM // gift system enable
#define FULL_YANG // Enable support for yang type long long
#define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
#define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
//#define SHOP_DISTANCE // Show shops in pos distance like WoM2
#define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
//#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
#define ENABLE_OFFLINE_SHOP_HIDE
#define SHOP_SEARCH
#define SHOP_SEARCH_PRICE_MIN //Price in gui is a minimum eq. price >= item_price if is commented price in gui is a maximum
/* END OFFLINE SHOPS */
/* SYSTEME TEMNITE */
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif
#define __DUNGEON_FOR_GUILD__
#ifdef __DUNGEON_FOR_GUILD__
#define __MELEY_LAIR_DUNGEON__
#ifdef __MELEY_LAIR_DUNGEON__
#define __DESTROY_INFINITE_STATUES_GM__
#define __LASER_EFFECT_ON_75HP__
#define __LASER_EFFECT_ON_50HP__
#endif
#endif
/* END SYSTEME TEMNITE */
#endif
Rezolvare problema la fereastra de logare:
Cod:
În networkmodule.py
Caută:
if self.curPhaseWindow:
self.curtain.FadeIn()
self.curPhaseWindow.SetFocus()
Înlocuiește cu:
if self.curPhaseWindow:
self.curtain.FadeIn()
self.curPhaseWindow.SetFocus()
else:
app.Exit()
Gcc49 cu instalare manuala + tutorial
libstdc++.so.6
Pentru cei care nu stie cum se seteaza locatia extern ului in visual studio.
Ultima editare: