fain
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EDIT: Fix atunci cand mori sa dispara.
1.) Search:
C:if (IsPC()) { SendAffectRemovePacket(GetDesc(), GetPlayerID(), pkAff->dwType, pkAff->bApplyOn); }
2.) Add this before:
C:#ifdef ENABLE_NEW_AFFECT_POTION int pkAff_blend[] = {AFFECT_POTION_1, AFFECT_POTION_2, AFFECT_POTION_3, AFFECT_POTION_4, AFFECT_POTION_5, AFFECT_POTION_6}; if ((pkAff->dwType == pkAff_blend[0]) || (pkAff->dwType == pkAff_blend[1]) || (pkAff->dwType == pkAff_blend[2]) || (pkAff->dwType == pkAff_blend[3]) || (pkAff->dwType == pkAff_blend[4]) || (pkAff->dwType == pkAff_blend[5])) { ++it; continue; } #endif