I
Ionut
EDIT: Fix atunci cand mori sa dispara.
1.) Search:
C:
if (IsPC())
{
SendAffectRemovePacket(GetDesc(), GetPlayerID(), pkAff->dwType, pkAff->bApplyOn);
}
2.) Add this before:
C:
#ifdef ENABLE_NEW_AFFECT_POTION
int pkAff_blend[] = {AFFECT_POTION_1, AFFECT_POTION_2, AFFECT_POTION_3,
AFFECT_POTION_4, AFFECT_POTION_5, AFFECT_POTION_6};
if ((pkAff->dwType == pkAff_blend[0]) || (pkAff->dwType == pkAff_blend[1]) ||
(pkAff->dwType == pkAff_blend[2]) || (pkAff->dwType == pkAff_blend[3]) ||
(pkAff->dwType == pkAff_blend[4]) || (pkAff->dwType == pkAff_blend[5]))
{
++it;
continue;
}
#endif
Ultima editare de un moderator: